Build your game
Build a Checkpoint Rush
A pixel highway racer, with optional quiz checkpoints where the lanes become answers.
Players weave through traffic against the clock. Driving through a checkpoint adds time, and the pace builds every stage. Turn the quiz on and every few checkpoints become a question: each lane shows an answer, and players drive into the one they think is right.
- Combo: coins, close calls (changing lane at the last moment) and turbo smashes chain a multiplier up to x5. A crash breaks it.
- Hazards: road works, oil slicks and cars that signal before they swerve.
- Pickups: coins, turbo cans, clocks (+3 seconds) and shields.
- Stages: every 25 seconds the road gets faster and busier, and the sky turns from day to night.
Choose quiz on or off
In Checkpoints, tick Ask questions at checkpoints for a learning game, or untick it for a pure driving score chase — no questions needed to publish.
Write your questions (quiz on)
Add up to 10 questions or use Generate with AI. Every third checkpoint asks one (every second if you have more than 6), and a finish line follows the last. Each quiz gate shows the right answer and two others, one per lane, so keep answers short.
Add explanations
The explanation appears right after the gate, and missed questions come back on the results screen with the right answer.
Tune the drive
In Drive & audio, set the Starting clock, cruise pace and traffic, then points and the pass score. Checkpoints add 9 seconds (less as the pace builds); a right answer adds 12 and fires a turbo, a wrong one adds 5 and causes a traffic jam.
Still stuck? Contact the Gametize team.
